Beyond the Screen
How can we think beyond the screen to create a more intuitive relationship between the user and their technology?
We're calling it early, 2017 is all about championing experiential technology, and from AI, to AR to VR, there's been a lot to play with already. The time has come to start looking beyond the screen (...and into the future) to rethink the relationship between user and tech.
Sony’s Xperia Touch is an interactive projector that can sit on any flat surface. Showcased to the public at SXSW 2017, the device uses light projection to transform an ordinary table top into message boards, games and even musical instruments.
The projector operates in a similar way to a traditional touch screen, but has evolved beyond the limitations of a one dimensional 13-inch surface, and by using sensors to track hand movements, creates a truly interactive experience - for instance, responding to the action of playing piano keys to make sound.
Aloft Hotels in the US have started to experiment with how guests interact with their hotel rooms, creating a voice activated room app, aptly named Project Jetson.
Inspired by Apple’s SIRI, technologists have designed the app to respond to commands that can reset the mood of the room, adjust the temperature, lights and turn on the television. This futuristic audio interface will also fulfil the role of the concierge, meaning guests won't need to buzz down to reception.
Our days are filled with screens, from the moment we wake up and grab at our smartphone, to being fixated on our monitor all day in the office, to late night Netflix binges. With voice controlled smart homes and immersive 3D projected experiences on the horizon, it's easy to imagine a future that moves us far away from the static screens and keyboards that we're so reliant on in the present. Without these technological constraints there's an unprecedented opportunity to champion human interaction and create a truly harmonious experience between user and tech.